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Dispatches 5 builds

Patch notes

Every build, what changed and what was fixed. Newest first, one page per release.

5 builds
Build0.0.7 iOS 0.0.7 (91)Android 0.0.7 (91) Released Oct 12, 2026

Clearer Rewards, Smoother Combat

Track your Onboarding rewards more easily, find claimable tickets first, and enjoy another round of combat polish. This update also fixes missing energy, improves gear filters and recovery after failed requests, and cuts downloaded content to roughly half its previous size while reducing memory use.

Build0.0.7 iOS 0.0.7 (89)Android 0.0.7 (89) Released Oct 6, 2026

New Chapters, Dispatch Desk, and Balance Updates

This update brings two new chapters and Dispatch Desk (a.k.a the mission board)! As always, we’re bringing more fixes across combat, dialogue, and progression. major defense adjustments and fixes across combat, dialogue, and progression.

Build0.0.7 iOS 0.0.7 (80)Android 0.0.7 (80) Released Sep 25, 2026

Alpha Community Feedback Update 2

This is the second patch coming to the Flux Strike closed alpha, and it’s a big one. Keep reading to see the quality-of-life updates, bug fixes, and so much more. Thank you for playing so much and giving us your feedback! Especially in Discord, you’re all crushing it.

Build0.0.7 iOS 0.0.7 (35)Android 0.0.7 (76) Released Sep 18, 2026

Alpha Community Feedback Update 1

Your feedback in action: clearer combat targeting, smoother difficulty, auto-saving loadouts, easier roster and gear browsing, customizable back buttons, and bug fixes.

Build0.0.7 iOS 0.0.7 (26)Android 0.0.7 (66) Released Sep 15, 2026

Closed Alpha

New story, fresh art direction, portrait play, and combat rebuilt around loadouts, an updated damage matrix, and drag-to-attack gameplay. Expect rough edges: this is just the beginning.

The alpha is open

Be the first to play Flux Strike and help us make it better. You’ll experience new gameplay early, test features, and provide feedback and bug reports to help direct the future of the game.

Join the alpha