Patch notes
Every build, what changed and what was fixed. Newest first, one page per release.
Clearer Rewards, Smoother Combat
Track your Onboarding rewards more easily, find claimable tickets first, and enjoy another round of combat polish. This update also fixes missing energy, improves gear filters and recovery after failed requests, and cuts downloaded content to roughly half its previous size while reducing memory use.
New Chapters, Dispatch Desk, and Balance Updates
This update brings two new chapters and Dispatch Desk (a.k.a the mission board)! As always, we’re bringing more fixes across combat, dialogue, and progression. major defense adjustments and fixes across combat, dialogue, and progression.
Alpha Community Feedback Update 2
This is the second patch coming to the Flux Strike closed alpha, and it’s a big one. Keep reading to see the quality-of-life updates, bug fixes, and so much more. Thank you for playing so much and giving us your feedback! Especially in Discord, you’re all crushing it.
Alpha Community Feedback Update 1
Your feedback in action: clearer combat targeting, smoother difficulty, auto-saving loadouts, easier roster and gear browsing, customizable back buttons, and bug fixes.
Closed Alpha
New story, fresh art direction, portrait play, and combat rebuilt around loadouts, an updated damage matrix, and drag-to-attack gameplay. Expect rough edges: this is just the beginning.
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The alpha is open
Be the first to play Flux Strike and help us make it better. You’ll experience new gameplay early, test features, and provide feedback and bug reports to help direct the future of the game.