Flux Strike Dev Livestream 01
The first public look at the alpha build. We will play through it live, lay out the roadmap and the world it is set in, and take questions, with the closed alpha launching later the same week.
First look at the alpha build.
This is the first time the build goes on screen outside the studio. We'll
play through it live and chat through some of the design philosophy behind the game.
Combat, and why it works this way
We'll walk through the systems that define combat in this build and talk about why they work the way they do. Expect design reasoning rather than a feature list: what we tried, what we threw away, and what changed after playtests.
What's shipping, and what's next
What's in this build, what lands after it, and the order we're doing it in. Where something is still open we'll say so rather than show you a date we aren't sure of.
The world, and how it shapes a fight
The eras, the corporations, and how the fiction decides what a fight looks like. Worldbuilding that changes how the game plays, and a bit of a lore dump to set the stage.
Your questions
The back half is yours. Bring them to the chat and we'll answer as many as we can before we wrap.
The closed alpha opens later the same week. If you haven't signed up yet:
https://fluxstrike.eightherastudios.com/alpha